graphic
Type
object
Summary
A control that is a resizeable geometric shape.
Syntax
graphic
Description
Use the graphic object type to create a geometric shape, a straight or broken line, an arrow, or other shape.
Graphics can be circles, ovals, arcs, squares, rectangles, regular polygons with any number of sides, irregular polygons (closed or open), lines (jagged or straight), or curves (smooth or broken). You specify a graphic's basic shape by setting its style property, and details of different basic shapes with the points, arcAngle, startAngle, angle, and polySides properties. Unlike an image, a graphic can be resized without losing detail or becoming "jagged".
A graphic is contained in a card, group, or background. Graphics cannot contain other objects.
Examples
set the backgroundPattern of graphic "High Energy" to 3012
move graphic "Arrow" to 45,104 in 3 seconds
Related
glossary: property, object type
keyword: control
object: image
property: startAngle, angle, editMode, points, arcAngle, properties, polySides
Compatibility and Support
Introduced
LiveCode 1.0
OS
mac
windows
linux
ios
android
Platforms
desktop
server
mobile
Associated Syntax
Message
Name | Summary | Syntax |
---|---|---|
socketError | Sent when an error occurs on a socket that causes the socket to close or to fail to open. | socketError <pSocketID>, <pErrorString> |
mouseWithin | Sent periodically to an object while the mouse pointer is within its borders. | mouseWithin |
newGraphic | Sent to a new graphic right after it's created. | newGraphic |
dragEnd | Sent to the object a drag and drop started from, when the data is dropped. | dragEnd |
nameChanged | Sent to an object when its name is changed. | nameChanged <pOldName>, <pNewName> |
dragDrop | Sent to the object where data was dropped when a drag and drop finishes. | dragDrop |
dragLeave | Sent when the mouse pointer moves out of an object during a drag and drop. | dragLeave |
socketTimeout | Sent when an open socket, read from socket or write to socket command halts for the time specified by the socketTimeoutInterval property. | socketTimeout <pSocketID> |
selectedObjectChanged | Sent to an object when it is selected. | selectedObjectChanged |
dragEnter | Sent when the mouse pointer moves into an object during a drag and drop. | dragEnter |
mouseRelease | Sent when the user releases the mouse outside the control that was clicked. | mouseRelease <pButtonNumber> |
deleteGraphic | Sent to a graphic just before it is removed from the stack. | deleteGraphic |
mouseDown | Sent when the user presses the mouse button. | mouseDown <pButtonNumber> |
mouseEnter | Sent when the mouse pointer moves into an object. | mouseEnter |
mouseUp | Sent when the user releases the mouse button. | mouseUp <pButtonNumber> |
dragMove | Sent when the user moves the mouse during a drag and drop. | dragMove |
mouseStillDown | Sent periodically while the mouse button is being held down. | mouseStillDown <pButtonNumber> |
dragStart | Sent to a control when the user clicked on it and then started to drag the mouse pointer. | dragStart |
mouseMove | Sent when the user moves the mouse. | mouseMove <pNewMouseH>, <pNewMouseV> |
resizeControl | Sent to a control right after the user resizes it. | resizeControl |
mouseLeave | Sent when the mouse pointer moves out of an object. | mouseLeave |
socketClosed | Sent when the remote system closes a socket. | socketClosed <pSocketID> |
mouseDoubleUp | Sent when the mouse button is released at the end of a double-click. | mouseDoubleUp <pButtonNumber> |
mouseDoubleDown | Sent when the user double-clicks. | mouseDoubleDown <pButtonNumber> |
Property
Name | Summary | Syntax |
---|---|---|
topRight | Specifies the location of the specified object's upper right corner. | set the topRight of <object> to <right>, <top> |
script | Specifies the contents of an object's **script**. | set the script of <object> to <string> |
borderColor | Specifies the color of an object's border. | set the borderColor of <object> to {empty | <colorName> | <RGBColor>} set the borderColor of <line> of <field> to {empty | <colorName> | <RGBColor>} |
fillRule | Specifies the rule used to determine whether a point lies inside or outside the graphic. | set the fillRule [of graphic] to {evenodd | nonzero | none} |
hilitePixel | Specifies which entry in the color table is used for the background color when an object, or text in an object, is highlighted. | set the hilitePixel of <object> to <colorNumber> |
patterns | Specifies all the patterns of an object, in shorthand form. | set the patterns of <object> to <patternsList> |
markerDrawn | Specifies whether markers are drawn at each vertex of a curve or irregular polygon graphic. | set the markerDrawn of <graphic> to {true | false} |
number | Specifies an object's position within a file, a card's position within a stack, or a control's layer on a card. | set the number of <card> to <number> get the number of <object> |
topLeft | Specifies the location of the specified object's upper left corner. | set the topLeft of <object> to left,top |
altID | Specifies an alternate ID for objects. | set the altID of <object> to <IDNumber> |
right | Specifies how far an object's right edge is from the left edge of the window or screen. | set the right of <object> to <pixels> |
focusPattern | Specifies the pattern used for an object's outline when it has the insertion point or is active focused. | set the focusPattern of <object> to {<patternNumber> | <imageID> | empty} |
markerFilled | Specifies whether the markers drawn at each vertex of a polygon graphic are filled or hollow. | set the markerFilled of <graphic> to {true | false} |
topPattern | Specifies the pattern used to draw a three-D object's raised edge. | set the topPattern of <object> to {<patternNumber> | <imageID> | empty} |
foregroundColor | Specifies the color of object text and borders. | set the foregroundColor of <object> to {empty | <colorName> | <RGBColor>} set the foregroundColor of [<chunk> of] <field> to {empty| <colorName> | <RGBColor>} |
borderPixel | Specifies which entry in the color table is used for the color of an object's border. | set the borderPixel of <object> to <colorNumber> |
joinStyle | Specifies how joins between two lines appear. | set the joinStyle [of graphic] to <style> |
shadowPixel | Specifies which entry in the color table is used for the color of an object's drop shadow or the background of a scrollbar. | set the shadowPixel of <object> to <colorNumber> |
behavior | Allows an object to inherit its script handlers from another object. | set the behavior of <object> to {<button> | <stack>} |
arrowSize | Specifies the size of an an arrow at one end of a line or polygon graphic. | set the arrowSize of <graphic> to <size> |
customProperties | Specifies all the custom properties of an object that are in the current customPropertySet, along with their settings. | set the customProperties of <object> to <propertiesArray> set the customProperties[<propertySet>] of <object> to <propertiesArray> |
shadowColor | Specifies the color of an object's drop shadow or the background of a scrollbar. | set the shadowColor of <object> to {empty | <colorName> | <RGBColor>} |
markerLineSize | The **markerLineSize** specifies the thickness of the border of markers that are drawn at each vertex of an irregular polygon graphic. | set the markerLineSize of <graphic> to <pixels> |
textSize | Specifies the point size of text displayed by an object. | set the textSize of <object> to <pointSize> set the textSize of [<chunk> of] <field> to <pointSize> |
encoding | Returns the encoding of the specified piece of text. | the encoding of { button | graphic | group } the encoding of [<chunk> of] <field> |
shadowOffset | Specifies the size and direction of an object's drop shadow. | set the shadowOffset of <object> to <pixels> |
textFont | Specifies the font face of text in an object. | set the textFont of <object> to <fontName> [, <language>] set the textFont of [<chunk> of] <field> to <fontName> [, <language>] |
unicodeLabel | Specifies the UTF-16 string to be displayed on the specified object if its showName property is true. | set the unicodeLabel of object to labelString |
miterLimit | Specifies how far miter joins can extend from the meeting point of two edges before a bevel join is used. | set the miterLimit [of graphic] to <number> |
enabled | Specifies that an object is active and responds to user action. | set the enabled of <object> to {true | false} |
backgroundColor | Specifies an object's background color. | set the backgroundColor of <object> to {empty | <colorName> | <RGBColor>} set the backgroundColor [of <chunk>] [of <line>] of <field> to {empty| <colorName> | <RGBColor>} |
hiliteColor | Specifies the color of the background when an object, or text in an object, is highlighted. | set the hiliteColor [of <object>] to {empty | <colorName> | <RGBColor>} |
dropShadow | Specifies the drop shadow to use for an object. | set the dropShadow of object to <propertiesArray> set the dropShadow[<propertyName>] of object to <propertyValue> |
bottomPattern | Specifies the pattern of a three-D object's lowered edge. | set the bottomPattern of <object> to {empty | <patternNumber> | <imageID>} |
customPropertySets | Lists all the custom property sets that can apply to an object. | get the customPropertySets of <object> |
hilitePattern | Specifies the fill pattern used for the background when an object, or text in an object, is highlighted. | set the hilitePattern of <object> to {<patternNumber> | <imageID> | empty} |
visible | Specifies whether an object can be seen or is hidden. | set the [effective] visible of <object> to {true | false} |
markerPoints | Specifies the shape of markers at each vertex of a curve or polygon graphic. | set the markerPoints of <graphic> to <listOfVertexes> |
shadowPattern | Specifies the pattern of an object's drop shadow. | set the shadowPattern of <object> to {<patternNumber> | <imageID> | empty} |
layer | Specifies the back-to-front order of objects on a card or the order of cards in a stack. | set the layer of <object> to {<layerNumber> | top | bottom} |
capStyle | Specifies how the ends of lines and dashes are drawn. | set the capStyle [of graphic] to <style> |
backgroundPattern | The **backgroundPattern** specifies the pattern used to draw an object's background. | set the backgroundPattern of <object> to {<patternNumber> | <imageID> | empty} |
startArrow | Specifies whether a line graphic or the first vertex in an irregular polygon graphic has an arrowhead. | set the startArrow of <graphic> to {true | false} |
topColor | Specifies the color of a three-D object's raised edge. | set the topColor of <object> to {empty | <colorName> | <RGBColor>} |
bottom | Specifies how far an object's bottom edge is from the top of the window or screen. | set the bottom of <object> to <number> |
borderPattern | Specifies the pattern of an object's border. | set the borderPattern of <object> to {empty | <patternNumber> | <imageID>} |
colorOverlay | Specifies the color overlay to use for an object. | set the colorOverlay of object to <propertiesArray> set the colorOverlay[<propertyName>] of object to <propertyValue> |
dashes | Specifies the appearance of dashed lines in graphics and paint images. | set the dashes [of <graphic>] to <pixelsOn> [, <pixelsOff>] |
height | Specifies the distance from an object's top edge to its bottom edge. | set the height of <object> to <numberOfPixels> |
arcAngle | Specifies the angle used to draw an arc. | set the arcAngle [of <graphic>] to <angleInDegrees> |
outerGlow | Specifies the outer glow to use for an object. | set the outerglow of object to <propertiesArray> set the outerglow[<propertyName>] of object to <propertyValue> |
bottomPixel | Specifies which entry in the color table is used for the color of a three-D object's lowered edge. | set the bottomPixel of <object> to <colorNumber> |
dontResize | Specifies whether an irregular polygon graphic is resized when its vertexes are changed. | set the dontResize of <graphic> to {true | false} |
endArrow | Specifies whether the last vertex in a polygon graphic has an arrowhead. | set the endArrow of <graphic> to {true | false} |
top | Specifies how far an object's top edge is from the top of the window or screen. | set the top of <object> to <numberOfPixels> |
rectangle | Specifies the area within which an object is drawn. | set the rectangle of <object> to <left>, <top>, <right>, <bottom> get the [effective] rectangle of <object> |
invisible | Specifies whether an object is hidden. | set the invisible of <object> to {true | false} get the [effective] invisible of <object> |
layerMode | Specifies whether an object is dynamic or static. | set the layerMode of <object> to <mode> get the [effective] layerMode of <object> |
points | Specifies where the vertexes of a graphic are located. | set the [effective] points of <graphic> to <vertexList> |
topPixel | Specifies which entry in the color table is used for the color of a three-D object's raised edge. | set the topPixel of <object> to <colorNumber> |
angle | Specifies the starting angle of an arc or the rotation angle of a regular polygon or image. | set the angle of {<graphic> | <image>} to <angleInDegrees> |
filled | Specifies whether graphics and shapes drawn with the paint tools are filled or hollow. | set the filled [of <graphic>] to {true | false} |
bottomRight | Specifies the location of the specified object's lower right corner. | set the bottomRight of <object> to right,bottom |
foregroundPixel | Specifies which entry in the color table is used for an object's text and borders. | set the foregroundPixel of <object> to <colorNumber> |
unicodeTooltip | Specifies the explanatory text (UTF-16 string) that pops up in a small box when the user points to an object. | set the unicodeTooltip of object to <unicodeString> |
bottomLeft | Specifies the location of the specified object's lower left corner. | set the bottomLeft of <object> to <left>, <bottom> |
innerShadow | Specifies the inner shadow to use for an object. | set the innerShadow of object to <propertiesArray> set the innerShadow[<propertyName>] of object to <propertyValue> |
lineSize | Specifies the thickness of lines and the borders of shapes drawn with the paint tools, or the thickness of lines and borders of graphic objects. | set the lineSize [of <graphic>] to <widthInPixels> |
label | Specifies the string shown in a stack window's title bar, or a text label to be displayed on the specified object if its showName property is true. | set the label of <object> to <labelString> |
location | Specifies where an object is. | set the location of <object> to <point> |
left | Specifies how far an object's left edge is from the left edge of the window or screen. | set the left of <object> to <numberOfPixels> |
showFocusBorder | Displays a border around the active control. | set the showFocusBorder of <control> to {true | false} |
editMode | Determines what editing handles should be made available on the graphic object. | set the editMode of <graphic> to {polygon | strokegradient | fillgradient} |
disabled | Specifies that an object is dimmed and does not respond to user action. | set the disabled of <object> to {true | false} |
antialiased | Specifies whether the edges of the graphic object should be smoothed or not. | set the antialiased of <graphic> to { true | false } |
selected | Specifies whether an object is **selected**. | set the selected of <object> to {true | false} |
properties | Specifies some of an object's properties and their current values. | set the properties of <object> to <propertiesArray> |
colors | Specifies all the colors of an object, in shorthand form. | set the colors of <object> to <colorsList> |
polySides | Specifies how many sides a regular polygon has. | set the polySides [of <graphic>] to <numberOfSides> |
ID | Reports the unique ID number assigned to an object. | set the ID of {image | stack} to <number> get the [{ long | abbreviated | short }] ID of <object> |
customPropertySet | Specifies a set of custom properties applied to an object. | set the customPropertySet of object to {setName | empty} |
backgroundPixel | Specifies which entry in the color table is used for an object's background color. | set the backgroundPixel of <object> to <colorNumber> |
relativePoints | Specifies where the vertexes of a curve or irregular polygon graphic are located, relative to the graphic's rectangle. | set the [effective] relativePoints of <graphic> to <vertexList> |
focusPixel | Specifies which entry in the color table is used for the color of an object's outline when it has the insertion point or is active focused. | set the focusPixel of <object> to <colorNumber> |
bottomColor | Specifies the color of a three-D object's lowered edge. | set the bottomColor of <object> to {empty | <colorName> | <RGBColor>} |
textStyle | Specifies the style or styles applied to text in an object. | set the textStyle of <object> to {empty | plain | <stylesList>} set the textStyle of [<chunk> of] <field> to {empty | plain | <stylesList>} set the textStyle[<style>] of object to {true | false} |
threeD | Specifies whether an object appears to stick out of or recede into the screen. | set the threeD of <object> to {true | false} |
width | The **width** of an object is the distance from its left edge to its right edge. | set the width of <object> to <numberOfPixels> |
showBorder | Specifies whether an outline is drawn around an object. | set the showBorder of <object> to {true | false} |
innerGlow | Specifies the inner glow to use for an object | set the innerGlow of object to <propertiesArray> set the innerGlow[<propertyName>] of object to <propertyValue> |
name | Specifies the name of an object. | set the [{ long | abbreviated | short }] name of <object> to <string> get the name |
fillGradient | Specifies the gradient to use to fill the graphic object. | set the fillGradient [of graphic] to <propertiesArray> |
strokeGradient | Specifies the gradient to use to fill the border lines of the graphic object. | set the strokeGradient [of graphic] to <propertiesArray> |
owner | Reports which object is next in the object hierarchy. | get the [{ long | abbreviated | short }] owner of <object> |
showName | Specifies whether an object's name is displayed within it. | set the showName of {<button> | <graphic> | <group>} to {true | false} |
focusColor | Specifies the color of the outline around the active control or the field with the insertion point. | set the focusColor of <object> to {empty | <colorName> | <RGBColor>} |
customKeys | Lists the names of all the custom properties of an object. | set the customKeys of <object> to {<propertiesList> | empty} |
foregroundPattern | Specifies the pattern used for object text and borders. | set the foregroundPattern of <object> to {<patternNumber> | <imageID> | empty} set the foregroundPattern of [<chunk> of] <field> to {<patternNumber> | <imageID> | empty} |
roundEnds | Specifies whether lines have rounded ends or squared-off ends. | set the roundEnds [of graphic] to {true | false} |